

It helps a lot if you know what type of damage/attack the boss will do and when, so you can avoid it.

I’ve seen situations where the tank takes no damage but then takes a lot of spikes and dies. I usually don’t care too much about my DTPS, because it’s more important to save cooldowns to avoid spike damage or to save them for phases of hard heal check rather than wasting everything during phases where you take almost no damage and die to spikes. This guide covers the basics about rotation, gearing (including tacticals and amplifiers) and abilities. Juggernaut tanks are one of the three tank classes in SWTOR.
